![]() ![]() ![]() ![]() ![]() This is a "bad shine." If you're smooth on the stick, and can circle it at the very edge of the stick's limit, you'll hear no clatter. If you circle your analogue stick repeatedly, but do so too quickly, you'll hear the clatter of the stick hitting the plastic of the controller. "Shine," in this case, ripped from the original The Karate Kid, refers to the smoothness of the motion of circling the stick. The game's producer sends along the tip that your "shine" needs to be smooth. Regardless of whether you're doing the submission or you're in it, you need to spin the right stick either counterclockwise or clockwise, continually, until the move breaks. However, there is another factor involved here. ![]()
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